Augmented and Virtual Reality Creator

picture of Garrett Fuselier

Experiential Creative Direction
Virtual Reality + Augmented Reality Design and Development
AI Technologist

Garrett Fuselier, for over 16 years, has been at the forefront of creating immersive, technological experiences for the most beloved brands.

He created HOST–an immersive, room scale VR experience where you escape from a massive, alien organism.

After moving from NYC, he now lives in LA as the Creative Engineering Lead on the AR Team at TikTok, exploring cutting edge, mixed reality and AI techniques for storytelling.

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Worked with

  • TikTok (currently)
  • Samsung
  • Apple
  • Nike
  • Beyoncé
  • National Geographic
  • Crayola
  • Calvin Klein
  • MoMA PS1
  • Academy Museum of Motion Pictures
  • teamLab
Key art for a video game called HOST with gooey neon green letters in front of a system of veins and tubes


HOST is a virtual reality, single-player, puzzle adventure experience inside of an alien planet. You must navigate its breathing chambers and pulsing passageways to discover the secret at the core. Check out the Steam page.

A person's hand holding a phone with AR graphics on a purple art installation for Samsung

Samsung 5G AR

Garrett led the team at HYPNO to design an innovative augmented reality installation at Samsung 837's flagship store to demonstrate the capabilities of 5G technology. The installation featured a city sculpture and 3D scenes that seamlessly come to life when a phone is pointed at the sculpture.

two people interacting with a projection installation drawing using the Samsung Note

Samsung Freeform

For the launch of the Galaxy Note9, HYPNO created an immersive projection mapped room giving you the power to draw everywhere using the new S Pen. Each digital brush was connected to a sound, allowing you to make a soundscape by layering sonic textures.

A DJ in front of a crowd of people with projection mapping on all of the walls of people's faces

Facevalue Art Basel

HYPNO and Sotheby’s hosted the most popular party during Art Basel Miami Beach. Garrett led the team to transform the raw, industrial space below the spendy 1 Hotel into a massive 360° projection selfie party where guests could shoot photos and immerse themselves in... themselves.

A person holding a sphere with a ring light and a camera, looking at their image on the screen


Garrett is the inventor of the EYE– an innovative way to capture social content in the wild with a mobile, squishy, durable, splash proof, well lit party camera that never touches the ground. Once you've captured your video, live effects and music are seamlessly edited in for you to share all over the internet.

A woman walking a runway during a fashion show with a gigantic projection of wings

Evolving Runway

As each piece in the collection walked the runway, a new element of a creature emerged and evolved. Sensors were installed underneath the stage to measure the pace of the models. This allowed us to match the speed of the evolution to the speed of the models. We also measured the BPMs from the live DJ, and created a pulsing/breathing effect for the creature.

installation for Samsung of a lit orb with a camera on a spiral roller coaster

Samsung Galaxy Orbit

For Samsung at CES 2019, HYPNO created a roller coaster for the Galaxy S10. The camera would orbit around you capturing a full 360º music video while lights and music got everyone dancing.

A projection mapping experience for a band called SSION at a concert


Stage design for SSION with Cody Critcheloe, Drew Bolton and Daniel Goggin at MoMA PS1. The stage featured a sliding door that was projection mapped to move with the animations being displayed. 3 projectors hit the backdrop while 4 other projectors were pointed from the ceiling as stage lighting.

Two buildings with projection mapping graphics of lines traveling up the walls

Kauffman Center Grand Opening

For the Kauffman Center for the Performing Arts grand opening event, we collaborated with local artists to create a once in a lifetime dinner experience for the organization's top sponsors and supporters. The visuals were projected across 3 walls and onto the roof of the Kauffman Center, providing an immersive visual and auditory experience.